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By John Grochowski
Slot machines are the easiest games to play in casinos, but sometimes players are faced with reel dilemmas.
Slot machine Sound Effects (194) Most recent Oldest Shortest duration Longest duration Any Length 2 sec 2 sec - 5 sec 5 sec - 20 sec 20 sec - 1 min 1 min All libraries Radio Mall SFX Bible BLASTWAVE FX Frank Serafine John Leonard Richard Humphries WW Audio Epic Stock Media Fusehive Ryan Wassil 2496 Sound Effects. Spin or Reels Slot Machine. Despite the plethora of modern flashy video slots out there on the market today, from the big movie inspired slot games to the many Marvel comic based machines there is still a huge desire out there amongst players for decent classic image based slot machines. Even companies like iSoftbet, known for crazy modern games like Cloud Tales aren’t immune to needing to.
If you’re an eagle-eyed player who can spot winning combinations in a microsecond, will putting a quick stop to your reel spin improve your chance of winning?
And what about games with no reels at all, such as the skill-based games from GameCo? Should we really call them slot machines?
It seems the reels themselves sometimes prompt questions from players, and emails about both topics popped up recently.
Let’s take the second question first.
To older players who make up a sizable portion of the slot-playing public, some of the new skill-based slots seem more like something you’d have on your PlayStation than casino games.
One example is GameCo’s Danger Arena, a first-person shooter in which you’re asked to gun down robots as you navigate the aisles and obstacles in a warehouse. Your payback depends on the numberof robots you shoot.
Most skill-based slots at this point leave the skill elements to bonus events, as in Konami’s Frogger or IGT’s Tulley’s Treasure hunt.
But GameCo and other companies breaking into the slot industry are eliminating reel play altogether and making the skill portion the main game.
Is that a slot machine? It is as long as players embrace the games and terminology. After all, the meaning of “slot machine” has evolved over nearly 140 years.
In the original sense, virtually no games are really slot machines anymore. They don’t have coin heads, so there is no slot to drop in coins to activate machines. A few older machines with coinheads remain in play at some locations, but mostly, we buy in with paper currency or tickets.
The term “slot machine” has been around since the 1880s. It originally referred to any coin-operated device. If you dropped coins into a machine and got a chocolate bar, you were buying yourcandy from a slot machine.
That changed in the 1900s, and slot machine came to mean specifically coin-operated gambling devices. The term has persisted through the elimination of coin slots, and it’s almost certain topersist through the changes on modern gambling devices.
And now, let’s go back and answer the first question.
As for the stopping the reels as soon as you see a winner on the screen, that not only does not help you win, it actually can hasten your losses.
A reader checked in early in the fall to say she’d just noticed that on many video slot machines, if you hit the spin button again while the reels are in motion, they will stop. The first timeshe tried it, she got a bonus event, and that encouraged her to try it again.
After that, her results were mixed, just as with any other method of play, but it left her wondering if a player who practiced, practiced and practiced could be come adept enough to stop thereels when winning combinations appeared.
Others have had similar thoughts, and a number of years ago I wrote about a player who accidentally double-hit the spin button and saw the reels stop quickly.
Unfortunately for players, stopping the reels early doesn't change your results on 99.99999 percent of slot machines. That’s just shy of 100 percent because International Game Technology usedsomething similar in the early skill-based game Blood Life. It was a three-reel game and the skill was in stopping the reels. Each would spin until you touched the glass in front of the reels,and skilled player could get better outcomes.
That’s not the case on games in casinos today. Stopping the reels early does not change results, but what it can do is lead to faster play with more spins hour. That can be a realbudget-breaker.
When you play video slots, the random number generator has already determined your outcome by the time the reels are spinning, and you’re going to get the same result regardless of whether youstop the reels early or let them halt in their own time.
Randomly generated numbers are mapped to potential results, and that map tells the reels where to stop. If the RNG has spit out a random number that tells the first reel to stop on a singlebar, then you’re going to get a single bar — regardless of whether you hit the button a second time for a quick stop or just let them take their own sweet time.
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By bringing the reels to a quick stop, you're immediately in position to bet again. The amount of time it normally takes the reels to spin is cut out of the equation. If you keep stopping thereels, you spin many more times per hour.
What does that do to your bankroll?
Let's say you bet 40 cents per spin at 500 spins per hour on a penny slot that has a average 90 percent return to players. You can play more than 500 spins per hour without quick stops, but 500is a nice, steady pace that lets you watch your wins and stop to sip your drink.
At that pace, your average hourly risk is $200 with an average loss of $20.
What if you increase that pace to 1,000 spins per hour? Then total wagers increase to $400 and average loss to $40.
And what if you quick stop spin after spin, focusing intently on slot play and increasing your pace to 2,000 spins per hour? Your wrist would get tired, you might get a little headachy withsome eyestrain, but your bet total would rise to $800 with an average loss of $80.
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In the wagering world, speed favors whoever has the mathematical edge. In blackjack, faster games are better for advantage players including card counters, but worse for less-skilled players.
On the slots, you can't change the house edge. Quick-stopping the reels doesn't help you, but it does help the house.
So really, there’s no reel dilemma. Unless you’re just in a hurry to win or lose and then move on, let the reels stop in their own sweet time.
The gaming industry is big business in the U.S., contributing an estimated US$240 billion to the economy each year, while generating $38 billion in tax revenues and supporting 17 million jobs.
What people may not realize is that slot machines, video poker machines and other electronic gaming devices make up the bulk of all that economic activity. At casinos in Iowa and South Dakota, for example, such devices have contributed up to 89 percent of annual gaming revenue.
Spinning-reel slots in particular are profit juggernauts for most casinos, outperforming table games like blackjack, video poker machines and other forms of gambling.
What about slot machines makes them such reliable money makers? In part, it has something to do with casinos’ ability to hide their true price from even the savviest of gamblers.
The price of a slot
An important economic theory holds that when the price of something goes up, demand for it tends to fall.
But that depends on price transparency, which exists for most of the day-to-day purchases we make. That is, other than visits to the doctor’s office and possibly the auto mechanic, we know the price of most products and services before we decide to pay for them.
Slots may be even worse than the doctor’s office, in that most of us will never know the true price of our wagers. Which means the law of supply and demand breaks down.
Casino operators usually think of price in terms of what is known as the average or expected house advantage on each bet placed by players. Basically, it’s the long-term edge that is built into the game. For an individual player, his or her limited interaction with the game will result in a “price” that looks a lot different.
For example, consider a game with a 10 percent house advantage – which is fairly typical. This means that over the long run, the game will return 10 percent of all wagers it accepts to the casino that owns it. So if it accepts $1 million in wagers over 2 million spins, it would be expected to pay out $900,000, resulting in a casino gain of $100,000. Thus from the management’s perspective, the “price” it charges is the 10 percent it expects to collect from gamblers over time.
Individual players, however, will likely define price as the cost of the spin. For example, if a player bets $1, spins the reels and receives no payout, that’ll be the price – not 10 cents.
So who is correct? Both, in a way. While the game has certainly collected $1 from the player, management knows that eventually 90 cents of that will be dispensed to other players.
A player could never know this, however, given he will only be playing for an hour or two, during which he may hope a large payout will make up for his many losses and then some. And at this rate of play it could take years of playing a single slot machine for the casino’s long-term advantage to become evident.
Short-term vs. long-term
This difference in price perspective is rooted in the gap between the short-term view of the players and the long-term view of management. This is one of the lessons I’ve learned in my more than three decades in the gambling industry analyzing the performance of casino games and as a researcher studying them.
Let’s consider George, who just got his paycheck and heads to the casino with $80 to spend over an hour on a Tuesday night. There are basically three outcomes: He loses everything, hits a considerable jackpot and wins big, or makes or loses a little but manages to walk away before the odds turn decidedly against him.
Of course, the first outcome is far more common than the other two – it has to be for the casino to maintain its house advantage. The funds to pay big jackpots come from frequent losers (who get wiped out). Without all these losers, there can be no big winners – which is why so many people play in the first place.
Specifically, the sum of all the individual losses is used to fund the big jackpots. Therefore, to provide enticing jackpots, many players must lose all of their Tuesday night bankroll.
What is less obvious to many is that the long-term experience rarely occurs at the player level. That is, players rarely lose their $80 in a uniform manner (that is, a rate of 10 percent per spin). If this were the typical slot experience, it would be predictably disappointing. But it would make it very easy for a player to identify the price he’s paying.
Raising the price
Ultimately, the casino is selling excitement, which is comprised of hope and variance. Even though a slot may have a modest house advantage from management’s perspective, such as 4 percent, it can and often does win all of George’s Tuesday night bankroll in short order.
This is primarily due to the variance in the slot machine’s pay table – which lists all the winning symbol combinations and the number of credits awarded for each one. While the pay table is visible to the player, the probability of producing each winning symbol combination remains hidden. Of course, these probabilities are a critical determinant of the house advantage – that is, the long-term price of the wager.
This rare ability to hide the price of a good or service offers an opportunity for casino management to raise the price without notifying the players – if they can get away with it.
Casino managers are under tremendous pressure to maximize their all-important slot revenue, but they do not want to kill the golden goose by raising the “price” too much. If players are able to detect these concealed price increases simply by playing the games, then they may choose to play at another casino.
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This terrifies casino operators, as it is difficult and expensive to recover from perceptions of a high-priced slot product.
Getting away with it
Consequently, many operators resist increasing the house advantages of their slot machines, believing that players can detect these price shocks.
Our new research, however, has found that increases in the casino advantage have produced significant gains in revenue with no signs of detection even by savvy players. In multiple comparisons of two otherwise identical reel games, the high-priced games produced significantly greater revenue for the casino. These findings were confirmed in a second study.
Further analysis revealed no evidence of play migration from the high-priced games, despite the fact their low-priced counterparts were located a mere 3 feet away.
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Importantly, these results occurred in spite of the egregious economic disincentive to play the high-priced games. That is, the visible pay tables were identical on both the high- and low-priced games, within each of the two-game pairings. The only difference was the concealed probabilities of each payout.
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Armed with this knowledge, management may be more willing to increase prices. And for price-sensitive gamblers, reel slot machines may become something to avoid.